Where does your work on a new slot begin – with the concept, the visual style, or straight away with the music?
— Of course, you have to see the sketches of the slot before getting started. You need to understand the vibe of the future game. It’s the same as composing for film – it’s very rare that music is written completely separately from the visuals.
How important is it to highlight music and sound effects in bonus rounds?
— Naturally, in the main game the music is usually calmer, less distracting. In bonus games, though, you can use more melodic and memorable themes, since they don’t play as often and should trigger pleasant emotions that make players want to come back to the bonus rounds.
How do you determine the right musical style for the theme and visuals of a game?
— Often it’s about references to pop culture, popular movies, or other games. Basically, anything that fits the theme of the slot.
Do you use real instruments, or is everything created in digital audio workstations?
— Of course, I use real instruments. I play guitars, strings, and keyboards. Whenever I can, I record live guitars and live keys. I haven’t had the chance to record strings yet, but hopefully that’s ahead of me. I’d also love to record some strings and brass instruments in the future.